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Sunday, 13 January 2013

Dredd

Comics = awesome.

In fact I've collected them for 30 odd years now. In particular I have read the sci-fi comic 2000ad from the very beginning. The name, 2000ad, may sound a little odd for a sci-fi comic - given that its now significantly beyond that, but given that the first publication rolled off the press in 1977, its name is a tribute to its longevity and its discerning and loyal readership.

Here's the interesting thing about 2000ad. A very large proportion of its readership, have read it from its early days. Which is to say, that a large proportion of its readership are very much older than you would expect a comic reader to be.

A question that pops out of the paragraph above is, why is this the case?  How is it that the readership as they have grown, have continued to read what is regarded by many to be a childish indulgence?

One of the reasons I continued to read 2000ad, as opposed to say 'Whizzer and Chips', was that as I grew, the characters I read about grew as well. As opposed to remaining forever 8yrs old, the characters in 2000ad, evolved  and became more complex and in real terms, grew older.

One character in particular stands out.

Judge Dredd.

In 2000ad, Dredd has evolved from being an unflinching, dogmatic, enforcer of The Law, to having doubts about the city, the system, the role of the Judges and his place amongst them. Even to the degree where he quits and exiled himself from the city. Its this growth I think that has kept the same readership from their infancy to maturity. Dredd has grown with them.

A quick search on Google will reveal that as well as being a comic character, Dredd has been the subject of two films. One (which we will only briefly speak of here) was released back in 1995 and starred Sylvester Stallone as the man himself






The film came in for quite a bit of stick. It was slated for being cringingly camp and for not being true to the character. In essence a wasted opportunity. I've always been in two minds about it.   One the one hand, the critics where right, if you were a Dredd fan, its doubtful you would find much to like about this film.  On the other hand, if you were not familiar with Dredd, it did give you an introduction into Dredds world, and some of the major players in his world. It even introduced an ABC Warrior (for which I give the film some credibility).

The more recent incarnation of Dredd is a very different beast entirely. The character of Dredd is bang on. Karl Urban nails it. Absolutely nails it.  That's not an easy trick, given that Urban has very little to play with.
Dredd is a man of very few words. Dredd is not particularly physically imposing. It is Dredds presence as the embodiment of The Law that defines him and which comes across in the comics. Without the help of a writer like John Wagner or an artist like Carlos Ezquerra, its hard to see how that could be achieved.

Urban achieves it though.

The new Dredd film is criticised by some  for not showing off Mega City One. It does in fairness look like its been filmed in what appears to be a multi-story car park. You hardly ever see the outside of the Peach Trees city block.  But here's the thing. That doesnt matter. This film is about Dredd.  Dredd is like an expertly made, searingly hot chilli. You dont want to plop chilli with some salad and potatoes and a few veg, it doesnt work.

A good chilli is eaten with very little else. The film is treated in the same way. Dredd is deposited with a rookie partner in the pressure cooker of a city block, with no escape. The inhabitants of the block,  controlled by the drug kingpin MaMa are out to silence Dredd once and for all.

A very simple story, contained within a simple environment with no distractions. Dredds character is allowed to shine through. It's epic.







If you really want to appreciate the film. Take a look at the original Dredd comics. They are now collected in volumes, so you dont have to buy hundreds of back issues of 2000ad.










Return to Lave - Elite for the 21st century

Anyone remember this?
A docking computer still counts as one of the best investments i have ever made.
A docking computer still counts as one of the best investments i have ever made.
I can't begin to count the number of hours I spent playing Elite in the mid 80's.  I do seem to recall a period of my life where this occupied pretty much all of my spare time, either playing or chatting about it with friends.

If you are fortunate enough to be too young to remember this game, Elite was a landmark. It was the first truly open world sandpit, where your actions determined how the game would unfold.

The idea was simple.  You have a small, minimally armed ship, 100 creds and a rating of 'Harmless'.  Progress to a rating of 'Elite' and amass riches beyond the dreams of avarice.

How you got there was up to you.

You could be a nice guy and trade, amass legitimate profit, arm your ship to the gills and progress to more lucrative (but more dangerous) trading routes. Or you could be  a bad guy, prey on traders, steal their cargo and sell it for yourself. Of course being the bad guy was the ultimate get rich quick scheme, but it came at a price. You would soon find that trading systems would send waves of police ships to blow you away the moment you appeared in their system.

Or you met a bounty hunter.  Heavily armed ships would appear and start blasting away at you for no apparent reason. You became a man with a price on his head.

As a result you would see this a lot...
elitefire
It was an honest mistake guv' honest.
...as you tried to fend off pretty much every ship that took a dislike to you. Which was all of them.

So you made your choices and took your chances.

Pretty much everyone that I knew that played this game, opted for somewhere in between. Do a spot of lucrative trading, but also should opportunity arise, happily run off with someones cargo.

The one thing that was missing from this game was online interaction with other players.  Back in the 80's before the days of the internet, there was very little in the way of online gaming.

There were a few Multi User Dungeon games (MUD) but they were on the whole pretty grim compared to todays online multiplayer experience.  Its not to say that Elite wasnt social though, friends would chat about the systems they had discovered, give each others tips on trading routes and outline missions they had triggered.

But...there wasnt the satisfaction of knowing that as you flew through the debris of a ship you had blown away,  there would be someone on the other side of the world, shouting and waving their fist at the screen as you made off with their hard earned cargo.

All that is about to change though.

I came across a Kickstarter project for Elite: Dangerous a couple of months back. The goal of this project is to amass approx £1.25 mill' to create an Elite for the 21st century. I was taken with the possibility to the extent where I put £40 into the pot to back it.

(One of the perks of backing it is that I get to name a non player character in the game - if I name this character after myself, i have the opportunity to annoy possibly thousands of people I have never met).

The Kickstarter project was successful with enough money to not only proceed with the project, but also to add new player ships into the mix too.

Here's the link to Elite Dangerous Kickstarter for more details.

Of course the graphics are vastly updated... this is the version from the 80's.




and this is the updated Elite: Dangerous version




The big difference though, isnt the graphics - its the gameplay.

For me, the most important aspect of this new Elite is  the possibility to reach out to other gamers from all over the world, destroy their ships and steal their cargo.

The date for release is March 2014.
Sounds far away - but I suspect it will be here before you know it.
If you cant wait though, why not take a step back in time and play the original?

Inventiontastic

I work for a large information technology company called IBM.

I've worked in IBM since 1995, which sounds like a terribly long time ago now. My role has changed in ways I couldn't really imagine, or certainly plan for. I started as a developer on the mainframe coding in something called PL/1. Its very possible that stands for Programming Language 1.

It wasnt long before I developed an interest in messaging and became a consultant in the WebSphere brand of products, WebSphere MQ and Broker as well as our BPM stack. I spent a lot of time  helping customers in the banking and insurance industry but occasionally had the opportunity to visit military installations and had the interesting experience of having one person check my ID, while another looked on with an assault rifle.

Now, I work as an Information Architect with WebSphere MQ, in the Hursley Labs near Winchester.  Having the opportunity to work in the Labs rather than from it, its difficult not to be influenced by the ethos of innovation.

As a result, something that I pursue during my lunchbreak is the creation of 'interesting' patents (inventions!).
Its probably fair to say that my invention ideas have provided family, friends and colleagues a constant source of  wonder and joy over the past year, which is roughly when I started playing in the patent process.
Its been an interesting experience. Sometimes frustrating. Often rewarding. Always hilarious. And that I believe is just the right balance.

I came to the conclusion fairly early on, that if it was no fun, it wasn't something I was going to persevere at for any length of time.

And so, I managed to surround myself with lovely, funny and supportive people, who  were  keen to explore ideas, no matter how crazy they sounded and let the conversation steer the thought to something potentially novel and worthwhile.

After a year I was rewarded with a 1st plateau invention award.  A milestone which meant  I had a number of ideas which IBM felt could be taken forward successfully as patents.
Here it is...
Inventiontastic!
Always nice to get a plaque! I've found inventing to be probably the most fun i've had in ages. The most important lesson I have learned is that its not as difficult as you might think. If you want to get started, have a quick read up on the basics and give it a try...

Its a blog!

Hello world.

Having a play with Google blogger. Looks fairly simple to use with some nice free features.  The Google journey starts.
It does keep suggesting i find friends on here. Im not sure if it means old friends or make new ones. I will have a look for people I know. Maybe they will coment?
I probably should have some content first though...
I shall have a think ...